How many times have you played a game and enjoyed it, but couldn;t help but smile at the weak or campy voice acting? A [URL=http://topnews.us/content/213365-poor-vocal-performances-let-down-video-game-acting]brief article at Top News[/URL] tackles the issue using [I]Heavy Rain[/I] as an example.
Many games these days are trying to become more involved with story-driven elements, but bad voice acting can make those attempts fall flat. Is it the voice acting, preparation or a poor script?
[INDENT]Andy Emery, Creative Director at Side, which is a leading supplier of casting, directing and recording services to the videogame and movie sectors, says that there is lack of focus on story and character in games."Even with the best Hollywood actors on board, a poor script can result in poor voice acting."[/INDENT] Another voice casting director, Mark Estdale of Outsource Media, agreed:
[INDENT]"Actors need to be cast when the developer is starting the design process. I'm working on one production now where we're there really early in development, and the whole cast is involved - they're giving voices to the characters as they're being designed."[/INDENT] The article concludes that the actors themselves may be inexperienced in games, but is voicing for games any different than voicing for an animated feature? Hmmm, sounds like an interview possibility.
[url=http://www.gameculture.com/2010/03/18/voice-acting-games-what039s-problem]More...[/url]