[QUOTE]Poor selling WiiWare titles receive no revenue?
15 April 2009 22:47 by DVDBack23
According to a Gamasutra report, indie developers who create titles to sell via WiiWare have to sell a significant amount of the game to receive any revenue from Nintendo.
The minimum number of sales is said to be in the "high four figure number for the US and low four figure number for individual EU territories," and if those numbers are not hit then the developer will not make one cent.
It is being speculated that the threshold was set so high to stop waves of shovelware titles from hitting the service, but it is believed that many titles, even hit titles, are selling far below initial expectations.
Nintendo dismissed the report saying the sales threshold report is "rumour and speculation. The terms, conditions and contracts between Nintendo and developers are a private and confidential matter." [/QUOTE]
My first thought is WTF!?!?!? zippy rage zippy ssmmaasshhhh!!!
That's not good it also fcks over sales/profit for everyone on the revenue stream but Nintendo of coarse.
It should be simple brake down the drops that come in to form the profit stream. If they have to add servers so be the WII raked in and rakes in enough profit to expand servers while allowing devs to gain some profit off slow and stagnant sales.
If nin got 15-30% of a title and they pushed 10 thousand 10$ games that's 15-30K in profit for nin on sales alone.
I mean really..... "stop waves of shovelware titles from hitting the service" the whole Gdamn console is built on sholveware.....