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ZippyDSMlee
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Joined: 2006-09-30

I am a FPS nut if tis half way a non WW sim FPS I will paly it even 3rd person FPSs like Heavy metal FAAK are game (it was not that bad of a game LOL)

Before I start I like Pariah more than Unreal 2 and Quake 4 while they might have a functioning story and basic gameplay Pariah dose not have a series to drag into the gutter so it gets 1 point for holding my interest past that :P
Unreal 2/Quake 4= score of 4,Pariah gets a whole 5 it has a couple neat things in it while the rest of is normal "modern" design.

The upgradeable guns are nice however theres only 6 of them and they only upgrade 3 times each,alt fire would have really added to the game

from wiki
[url]http://en.wikipedia.org/wiki/Pariah_%28computer_game%29[/url]

In Pariah, WEC's (Weapon Energy Cores) allow the player to upgrade their weapons and the Healing Tool. These are scattered throughout the game.

* Bone Saw - This is a melee weapon. It cannot be upgraded.
blahhhhhhhh lame not a saw but a lazer knife...
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* Healing Tool - This item heals the player, and makes his vision go blurry for a few seconds.
o 1st upgrade: Quick Injector — The time it takes to fully heal is quicker.
o 2nd upgrade: Health Booster — The player's health is expanded to 5 bars.
o 3rd upgrade: Adrenal Increase — The player's health is expanded more to 6 bars and also is able to run longer.
believe it or not its a nice way to heal yourself it adds to the gameplay the only real down side is he dosent auto pick up extra packs you have to reload the tool in order to hold 4-6 at a time
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* Assault Rifle (Bulldog) - A fast-firing assault rifle.
o 1st upgade: Fire Accelerator — The rate of fire is increased.
o 2nd upgrade: Recoil Stablizier — The rifle is more stable, therefore more accurate.
o 3rd upgrade: Armor piercing — The bullets become armor piercing rounds.
Normal machine gun nothing to fancy kills a bit faster maxed out
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* Grenade Launcher - A standard grenade launcher.
o 1st upgrade: Remote Detonator — You can detonate the grenade using a remote.
o 2nd upgrade: Fragment Attractor — The grenade picks up objects and debris around the grenade, and deals more damage when it explodes.
o 3rd upgrade: Target Leech — Adheres to targets.

Fun lil weapon thats evil when maxed out :X
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* Frag Rifle - This is a shotgun-like weapon.
o 1st upgrade: Servo Reloader — Reload time is faster.
o 2nd upgrade: Magneto Concentrator — Creates a laser mine at close range
o 3rd upgrade: Titanium Concentrator — Creates a stronger mine at close range

I don't get the upgrade I'd rather have 2-3X ammo and rapid fire than a mining tool...
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* Plasma Gun - This weapon fires streams of hot plasma. Special goggles are required to use it.
o 1st upgrade: Arc Sphere — Fires a ball of plasma that hurts nearby enemies.
o 2nd upgrade: Defense Sphere — The sphere does more damage and its range is expanded.
o 3rd upgrade: Explosive Sphere — The sphere explodes after it burns out.

Fires in bursts of 3 shots,the upgrades are a charged ball o death
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* Sniper Rifle
o 1st upgrade: Enhanced Vision — The rifle's scope highlights enemies, making them easier to hit.
o 2nd upgrade: Expanded Clip — Adds more ammo to the clip.
o 3rd upgrade: Armor Piercing — Upgrades the bullets to armor piercing.

Oy..it cant drop a person with a head shot...... not even 2......have not tried it maxed out but still...
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* Rocket Launcher
o 1st upgrade: Heat Seeking — The rockets can be guided using heat signatures.
o 2nd upgrade: Dual Warhead — Two warheads are released.
o 3rd upgrade: Quad Warhead — Four warheads are released.

reminds me of the scorpion rocket luncher in Turok 1 :X
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* Titan's Fist - This weapon is acquired at the end of the game, and cannot be upgraded. It fires a large energy blast that kills instantly.

crappy end game super weapon....
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The "SUIT" or healing kit or whatever he has is always nice he heals when low on health almost automatically its a bit annoying to reload the kit to grab a dropped kit before it times out (dropped weapons/ammo and med kits time out fast).

The running effect is ok dosent add or take away from the over all gameplay ( he dashes for a bit in a blury vision state,reminds me of JK2 force speed )

[B]
Now to the badly bad stuff[/B]

The Enemy banter is lame

Level deign is boxed inviable walled gun and run style it has more invisy walls than U2 0-o

Enemy Design is lame if they could carry "normal" grenades or more than 1 weapon they would be allot more deadly

The music is rather annoying as well 3 or 5 tracks for the WHOLE GAME ><

In all its the bastard child of Unreal 2 that in itself is the bastard child of Unreal and wannabe halo rip off if the level design was opened up so you could explore and have respawning enemies the game would be more enjoyable.

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Been thinking about how to best use dropped weapons besides ammo savaging or new weapon find I was thinking every 20 you find is a mod point you get for that weapon and each map you advance to doubles the number sure depending on the FPS type you need to adjust the number but give a weapon 3 ways to evolve 3 levels with 3-5 different max variants to each weapon you can reset and reconfig a weapon if you have the points...its a thought anyway.....mm when dose cryisis come out again? :X
LOL

__________________

Ah modern gaming its like modern film only the watering down of fiction and characters is replaced with shallow and watered down mechanics, gimmicks and shiny-er "people".
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Incoherence is my friend and grammar my bane, which is the fulcrum of suffering I place upon others!:ZippyDSMlee
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