RMT (the bots) rule this game like no MMO I have ever seen (ok, the Asian MMOs have it bad too but I am talking Mainstream US/Euro based MMO). This Guild Store system has zero effect on RMT.
It has in fact pushed ESO to have one of the most active real cash for items problems I have also ever seen. The gold farmers have picked up on the lack of an AH and now sell harvested materials for real life cash. They literally have figured out gold is actually not where the money is...it is in selling raw crafting materials in bulk (or the tannery items gained from them).
Have you noticed their "gold" spam now almost always with ESOMalls includes material spam?
Want to know why this is? First it is because Zenimax can't stop them from using hack programs that allow them to move from node to node nearly instantly. And secondly it is because there is no AH for people so once they figure out their guild stores are empty and WTB gets you no where....
Want to know the irony of people who say ESO will never go with a cash store? It already has a thriving one...the difference is Zenimax isn't making a dime from it.
That's not what you mean? You mean a slight bonus that is specific to the crafter? Again, crafted gear offers slightly better stats. Or are you saying that you and only you want to be able to do something with crafting that no other player can? Too bad. Make it so that the armor you create is different from the armor I create? How about no. This isn't Crafting Online. Crafting is a side activity within the game. It offers an alternative to getting the armor you want than the usual going out and getting it as a drop or reward. It's not even a fair alternative. If it were a fair alternative, the crafted gear would not have slightly better stats. Also, no MMO has allowed just one player be able to do something that another player couldn't do with regards to crafting.
You and those that think the same clearly don't know anything about economics. A trading house more closely represents a competitive market than any other in-game economy style. In a competitive market, individual suppliers for ESO Gold Store are price takers, not price makers and an individual's influence over market prices is non existent in a perfectly competitive market. This means, the more people there are involved in a market, the less of an influence any single person has.
Trading houses will have no impact on bots/gold sellers. Thinking otherwise clearly shows a lack of knowledge with regards to economies. Last I heard, ZoS didn't bother to hire an economist for this game. If this is true, it comes as no surprise. Games like GW2 and EVE did. GW2 has virtually no bot/gold seller issues and even in Lion's Arch, you rarely see WTS/WTB in chat. You occasionally get someone advertising something they have put up for sale in the trading house. As for EVE, they have one of the best in-game economies I've seen.

