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esomalls
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Joined: 2016-08-14

I was wondering what is the difference between the 2 tanks available in the game? I know Warrior tanks with a 2h and Paladin is more of a classic tank with 1h and shield. But is for example one better in AoE tanking or something? Hope somebody can shine some light on this. Because as soon as I start my "alt" job/class I would like to make it a tank.

Paladin is the classic Boss Tank with all that damage reduction and mostly single target abilities. Warrior has more Final Fantasy XIV Gil but less damage reduction and deals a lot more TpS both single target and AoE. Paladins have superior ressource management.

Having a WHM Healer works well with a WAR and on the other hand the SCH and PLD work well together.

The guide you posted is outdated. It is based on Beta Phase 3 information, that has drastically changed in P4 and Early Access/release. And even for P3 there is wrong information in it xD

I wrote a guide during Phase 3 and updated it for Release and currently still updating/adding more things over time as I find the time to do it.

It has no WAR vs PLD topic, as I personally think you should always play whatever suits you the best and is the most fun for you.
But I plan on adding a WAR vs PLD comparison in it in the future.

What I can tell you from my own experience and the overall "opinions" from other Endgame FCs that are running Coil is, that most FCs prefer PLD over WAR right now, as it just makes the overall Boss fights more to Buy FFXIV Gil in "reliably" healable and smooth. But I know FCs who at least managed to get to Turn 5 with a WAR/PLD tank combo, so its not impossible. A lot of people just prefer PLD.

My guide is not just for the tanking classes, but for tanking in general in this game. Meaning enmity description, how its calculated, UI layouts, Skill Analysis, Skill Rotations etc. Feel free to leave any feedback .

PS: As I am not allowed to post any links til I posted a few times, just google "Daeva of War tank analysis". It's the first link that shows up.

The difference lategame is mainly the paladin skill Shield Oath and the warrior skill Defiance. Shield Oath decreases damage recieved with 20% while Defiance increases HP with 25%. With the way damage is distributed during raids Shield Oath is generally more useful thus Paladin is stronger boss tanks at the moment.

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