After Barry Diller gave up on InterActiveCorp, we thought we had heard the last of GarageGames. But it turns out that the middleware company is back and now owned by a subsidiary of Graham Software Development, an investment company that acquired the Torque engine from IAC, according to [URL=http://venturebeat.com/2011/01/20/dumped-by-barry-diller-garagegames-returns-to-its-indie-gaming-roots/]VentureBeat[/URL].
The new company has a staff of 24 and is working hard on supporting Torque. Torque is relatively cheap and can be sued to make 2d and 3D games on a variety of platforms including PC, Mac, iOS, Xbox 360, and Wii.
"It’s like a return to our indie roots," said Eric Preisz, chief executive of GarageGames in in an interview. "We are targeting the independent game developer community."
One of Preisz's priorities is making Torque more user-friendly so that its tools appeal to a broader audience. [URL=http://www.gamepolitics.com/2011/01/21/rebirth-garagegames][B][COLOR=#8e0505]Read More[/COLOR][/B][/URL]
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