Everyone who loves games has their own dreams about how to break into the video game business, be it in journalism, public relations, marketing or development. One self-described "dimwit" had his dream come true when Media Molecule hired him because of LittleBigPlanet creations he made on his own time.
[URL=http://www.computerandvideogames.com/article.php?id=277793]CVG UK has the story[/URL] of John Beech, 27, a former construction worker, who loved LittleBigPlanet so much that he started using the Media Molecule toolset to make his own levels and characters. The story goes into detail about Beech's exploits, including a near-death experience on a construction site. [URL=http://www.gameculture.com/2010/12/02/getting-dream-job-through-creation][B][COLOR=#8e0505]Read More[/COLOR][/B][/URL]
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