[URL=http://kotaku.com/5626455/the-hidden-pattern-of-video-game-scare-stories]Kotaku points us towards[/URL] an [URL=http://www.ted.com/talks/david_mccandless_the_beauty_of_data_visualization.html]interesting Ted Talk[/URL] in which David McCandless, a self-proclaimed “data journalist” discusses overcoming information overload by visualizing and designing information so we can focus on what’s important.
After showing a graph a “landscape of the world’s fears”, or a chart showing off popular scares over the last decade, which included Swine Flu, Bird Flu, SARS, the Millennium Bug, Asteroid Collisions and Killer Wasps, McCandless pulled up a slide charting the landscape of violent videogames.
[URL=http://www.gamepolitics.com/2010/08/31/understanding-cycle-violent-videogame-stories][B][COLOR=#8e0505]Read More[/COLOR][/B][/URL][URL=http://www.gamepolitics.com/2010/08/31/understanding-cycle-violent-videogame-stories]read more[/URL]
[url=http://www.gamepolitics.com/2010/08/31/understanding-cycle-violent-videogame-stories]More...[/url]