An [URL=http://thegamereviews.com/articlenav-1779-page-1.html]article on The Game Reviews.com[/URL] notes that while videogames have emerged into a “significant cultural force,” only a handful of games have been made in order to communicate political ideas.
Author Andy Johnson outlines a few games that attempted such incorporation, like America’s Army, Full Spectrum Warrior and religious games like Left Behind: Eternal Forces and The Bible Game, before describing a few games that feature a pure political bent, like the Bushgame and [URL=http://www.newsgaming.com/games/index12.htm]September 12th[/URL].
While politicians have been quick to latch on to social media tools to spread their message, Johnson says that it would be difficult for elected officials to latch on to videogames because their interactive nature breeds “unpredictability.” He continued: [URL=http://www.gamepolitics.com/2010/07/01/why-don%E2%80%99t-politicians-leverage-games-more][B][COLOR=#8e0505]Read More[/COLOR][/B][/URL]
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