While skeptical of how well Microsoft’s Xbox 360 controller-free technology will work with disabled gamers, a leading advocacy group still sees it as a step in the right direction.
After witnessing the unveiling of Kinect at E3, AbleGamer’s Steve Spohn initially [URL=http://www.ablegamers.com/xbox-360-news/xbox-360-kinect-good-for-disabled-gamers-but-not-for-gaming.html]said that the technology[/URL] would be “largely useless” to the disabled gamers reading his website, as the “entire point of Kinect is to get you and your friends off of the couch and more active while playing video games.”
After some reflection however, Spohn [URL=http://www.ablegamers.com/xbox-360-news/ablegamers-kinects-with-microsoft.html]labeled Kinect’s voice command ability[/URL] “more mentionable than the motion detection itself,” adding, “voice commands are a form of accessible technology enabling me to play more complex games and to use remote controls.”
[URL=http://www.gamepolitics.com/2010/06/22/can-msft%E2%80%99s-new-tech-kinect-disabled][B][COLOR=#8e0505]Read More[/COLOR][/B][/URL][URL=http://www.gamepolitics.com/2010/06/22/can-msft%E2%80%99s-new-tech-kinect-disabled]read more[/URL]
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