I was just reading Henry Jenkin's blog, and [URL=http://henryjenkins.org/2008/04/persepolis_the_video_game.html]one of his posts[/URL] reproduced an essay by Matt Weise, from Gambit game blog.
In this essay, called [URL=http://gambit.mit.edu/updates/2008/04/last_week_i_bought_a.php]Persepolis for Xbox 360[/URL], Weise compared the game [I]Just Cause[/I] to [I]Persepolis[/I], the critically acclaimed animated movie (inspired by a comic book) on a young girl who must find her way through dictatorial post-1979 Iran. In particular, he compared his disappointment from Just Cause (what it could have been but desperately wasn't) with the way [I]Persepolis[/I] touched him deeply, and he tried to imagine what it would feel like to have a video game based on the same idea : trying to survive and find your way through a dicatorial and repressive regime.
Definitely worth a read, IMO.