View Full Version : Little things.
kurisu7885
11-10-2006, 02:10 PM
Has anyone ever gone into a game just to see the little details a developer puts in? Like the rivets on a fuel tank, the logo on a soft drink can, billboards that say various things, just small things in a game. For instance I was playing Doom 3 again and was looking at the arcade machine you find in the common area before you get to the Alpha labs. I looked on the side and found a logo that said NABCON, obviously a play on Capcom, as well as the game name, Super Turbo Turkey Puncher 3. Or in San Andreas, looking at billboards and signs around the game, like on the sides of trucks. For instance, it says "Grupe Sechs" on the sides of securicars. I'm not too sure on other examples right now. ^.^; But it is nice to stop and take a look at the small details in a game.
Theory?
11-10-2006, 03:07 PM
My favorite thing to do when I first got Halo 2 was to stare at the grass. The grass looked phenominal. One of the big selling points to me with Bioshock, is the water. They hired a development team JUST to do water effects, and it's really paid off. I can't wait for that game.
Back when it was the latest thing, I used to run in and out of Balamb Garden in FF8 just to see the cut scene of the garden when you first enter. That game was way ahead of its time, in terms of graphics. That one really pushed the PSX to it's limit.
Picho
11-10-2006, 04:25 PM
in the new FEAR game, i see a buch of dell machines, the only way to tell they were dells was the small logo on the laptops and such. Which is ironic, since dell is one of the major pc's for goverment use.
Then in oblivion, there is no end to the small details they put in.
NWN 2 has been referancing the other Dnd computer games alot. Everything from baulders gate, to the dimond encrusted neverwinter nights.
Resident evil 4 also makes references to its previous episodes. Such as asking if lock picking was part of the academy training.
Theres another game... i forget what it was, but it had a bunch of little details here and there.
kurisu7885
11-10-2006, 05:15 PM
I know in Doom 3 if you looked on the magazines around the base, you'd see the original Doom guy's face, or see the red Swingline stapler from office space
I read the novels hidden in Deus Ex. And every single obscure terminal.
Does this make me sad, /b/?
kurisu7885
11-10-2006, 05:44 PM
I read the novels hidden in Deus Ex. And every single obscure terminal.
Does this make me sad, /b/?
I don't think so. It means you know more about the game than most people.
Also, another in Doom 3, I was in the main excavation site, toward the end just before you battle the Cyber Demon, and if you go in the direction opposite where he is, you'll see the Id software logo etched into the rock, if you get close to it, you'll hear a noise like you found a touchscreen, press it, and a wall will open and you'll find a hidden PDA from Id software thanking everyone. It shows that sometimes when you find something like that, you might stumble onto something bigger.
ZippyDSMlee
11-10-2006, 06:20 PM
I don't think so. It means you know more about the game than most people.
Also, another in Doom 3, I was in the main excavation site, toward the end just before you battle the Cyber Demon, and if you go in the direction opposite where he is, you'll see the Id software logo etched into the rock, if you get close to it, you'll hear a noise like you found a touchscreen, press it, and a wall will open and you'll find a hidden PDA from Id software thanking everyone. It shows that sometimes when you find something like that, you might stumble onto something bigger.
And somehow they missed the rest of the level design ,weapon design and other things that would have made the game "WHOLE"......frankly thos little secrets are pittful....at least try and build a whole game before making secrets...
AS small and "unfinished" as DX2 was it was better done....
mscmn540
11-10-2006, 08:27 PM
Whenever im playing Metroid Prime, or Metroid Prime 2, i make sure i scan everything that i can scan. That way i can read all of the fake reports and journal entries of samus, the space pirates, and the natives of the planet. Its so fun just reading more into the story of the game.
Whenever im playing Metroid Prime, or Metroid Prime 2, i make sure i scan everything that i can scan. That way i can read all of the fake reports and journal entries of samus, the space pirates, and the natives of the planet. Its so fun just reading more into the story of the game.
So I'm not the only one who does that. I really really wuv it.
ZippyDSMlee
11-10-2006, 09:41 PM
So I'm not the only one who does that. I really really wuv it.
I did it I love it,makes Halo seem empty when compared to MP sometimes *L*
But I sooo hate the small complex level design and un helpful map directions of MP2 I hope MP3 is better....
kurisu7885
11-10-2006, 10:41 PM
So I'm not the only one who does that. I really really wuv it.
Same here ^^
There was precisely one semi 'hidden' thing in DX2 that got a laugh out of me (actually it's only hidden in the fact that you only hear it if you stick around); the hobos in the UNATCO building complaining the vending machine only dispenses lemon. In the original, Gunther Hermann lamented that no matter what soda he asked for, he always got lemon.
SlyFox
11-11-2006, 12:35 PM
I know in Doom 3 if you looked on the magazines around the base, you'd see the original Doom guy's face, or see the red Swingline stapler from office space
I think you'll also find the original Doom guy's face in the glowing pentagram/circle designs that are left on the ground after the imps are spawned. Look near the outer edge of the circle.
In the original Half-Life, at the very end, right before the final portal that takes you to the boss, if you stop just before entering the portal where all the red lighting bolts are, you'll hear the faint sound of scientists chatting. Creepy.
Darth_Toxic
11-11-2006, 05:20 PM
In "Timesplitters: Future Perfect", the best FPS game ever made, even better than Halo (OH SNAP, yes I went there!), there's all kinds of funny little hidden things - for example, you can scour computer terminals for useless crap that does you absolutely no good, but is just fun to mess with (I.E. you can go through different threads in little web-forums, stuff like that).
ZippyDSMlee
11-11-2006, 05:26 PM
In "Timesplitters: Future Perfect", the best FPS game ever made, even better than Halo (OH SNAP, yes I went there!), there's all kinds of funny little hidden things - for example, you can scour computer terminals for useless crap that does you absolutely no good, but is just fun to mess with (I.E. you can go through different threads in little web-forums, stuff like that).
Halo takes itself to seroiuesly and fails to be a complete FPS (full button mapping)
Time splitters while "diffrent" its neat becuse of multi worlds /weapons and OMG full control over the fcking control pad soemthign the anal posh FPS devs don't seem to fcking understand the stupid mother fckers...
Being fun and strange what made the classics classic once they go all business they forget who they are making games for.....
Kharne
11-11-2006, 05:29 PM
I Remember Myth II had a lot of odd little things in it. Like looking closly at the headstones in level 2 revealed the names of the design team, listening in on the guards in level 4, etc. Or my personal favorite level 7, which was one big refrence to Myth I.
In "Timesplitters: Future Perfect", the best FPS game ever made, even better than Halo (OH SNAP, yes I went there!)
We go there all the time. Marathon is better than Halo, and it's made by the same people O_O
EDIT: OMGZ Myth ^^
The best thing about Myth II is that it would destroy your Windows installation if you uninstalled it.
V-22 Osprey
11-11-2006, 06:21 PM
There was precisely one semi 'hidden' thing in DX2 that got a laugh out of me (actually it's only hidden in the fact that you only hear it if you stick around); the hobos in the UNATCO building complaining the vending machine only dispenses lemon. In the original, Gunther Hermann lamented that no matter what soda he asked for, he always got lemon.
To be precise, he wanted orange and got lemon-lime. Another funny easter egg...I don't know if you already know about this and just didn't think it was funny, but what the hey-
Throughout Deus Ex, if you hack PCs and e-mail, you find out that Gunther Hermann repeatedly requisitions a "skul gun" and complains of not getting it. In DX2, you can find one of Sam Carter's old data cubes, addressing the delivery of a Skull Gun... right after Hermann's encounter with JC in Paris. Made me feel a little sorry for old Gunther. :(
when my friends and I were re-playing Silent Hill 1 we were wandering around and found a conviniance store with a banner running around it saying "Food & Liquer" over and over and over (not only that, but the store its self was called Food & Liquer according to the map), and they apparently were having a sale on legs for 99c :eek:
kurisu7885
11-13-2006, 07:17 PM
I did find Doom Guy's face in the pentagrams in Doom 3, and I heard the Dope fish is in there somewhere too.
As for Deus Ex, in that game, I learned to just listen to conversation.s I remember, and peopel have mentiones, Gunther wanted Orange for mthe machine, he got Lemon Lime, nadh e blamed the guy who fills the machines, saying the staff has soem kind of plot, ot, in Project SNowblind, I heard this little gem.
Trooper 1"What's the difference between a kumquat and an apricot"
Trooper 2: "I dunno, what is the difference between a kumqat and an apricot?"
Trooper 1: "Umm, that wasn'r a jok,e I was relaly asking. I don't know."
There was precisely one semi 'hidden' thing in DX2 that got a laugh out of me (actually it's only hidden in the fact that you only hear it if you stick around); the hobos in the UNATCO building complaining the vending machine only dispenses lemon. In the original, Gunther Hermann lamented that no matter what soda he asked for, he always got lemon.
To be precise, he wanted orange and got lemon-lime. Another funny easter egg...I don't know if you already know about this and just didn't think it was funny, but what the hey-
Throughout Deus Ex, if you hack PCs and e-mail, you find out that Gunther Hermann repeatedly requisitions a "skul gun" and complains of not getting it. In DX2, you can find one of Sam Carter's old data cubes, addressing the delivery of a Skull Gun... right after Hermann's encounter with JC in Paris. Made me feel a little sorry for old Gunther. :(
I knew about the skull gun, but I never found the card in DX2 O_O
I loved Gunther's little typoes.
V-22 Osprey
11-13-2006, 08:22 PM
The data cube was in a pretty out of the way spot.
Picho
11-13-2006, 11:18 PM
Oh theres also No one lives forever.
A dialogue between two random thugs in the mission "Rendezvous in Hamburg, Scene 2":
"Our studies show that criminals drink three times as much alcohol as law abiding citizens."
"So beer turns people into criminals?"
"A correlation doesn't imply causality. Just because criminals drink a lot of beer doesn't mean that beer causes crime. It's possible that people with criminal tendencies enjoy beer because it helps to soothe their conscience. Or perhaps criminal behavior is caused in part by a genetic predisposition that also, coincidentally, makes criminals like the taste of beer more than the average person. Who knows?"
"You're very knowledgeable about these things."
"Criminal sociology is a hobby of mine. I think it's important to understand not just the individual, psychological roots of one's behavior, but also the social circumstances that foster that behavior. Whether we like it or not, we are shaped by our environment."
"Surely you're not suggesting that individuals aren't accountable for their actions."
"Oh, no, of course not. Just because we are products of the societies we're born into doesn't absolve us of personal responsibility. Our religions and laws teach us what is right and what is wrong. Frequently, the right choice is the more difficult path to take. It requires sacrifice, self-discipline, patience … virtues that many of us find somewhat lacking in our natures."
"But what if you're born into a hedonistic culture?"
"Look across history. The reason hedonism is discouraged by most religions and governments is that it weakens a civilization. It breeds sloth, petulance, degeneracy, and selfishness. A divided nation is a fragile nation, waiting to be conquered. Unity is strength. Humans instinctively fashion order out of chaos. It is a natural, probably genetic impulse. Therefore, even an individual born into troubled times has the capacity, and even the duty, to behave in a manner that promotes unity, however difficult it may be."
"Then what about us?"
"I can only speak for myself. I am a product of a broken household, which introduced a general lack of self confidence in me at a very early age. These feelings of inadequacy blossomed into anger as I matured that the rigors of adolescence, with the teasing and abuse and awkwardness we must all endure, only exacerbated. But even though I've identified the source of my problems, I'm still too childish and petty to become a responsible, mature citizen."
"Well, admitting you have a problem is the first step, I suppose."
"I like to think so."
That was just one conversation they have in the game. There is like tons of these in the game all over, most of which mean you have to sit around a while for the people to talk, in other words you miss a bunch if you get spotted.
ZippyDSMlee
11-13-2006, 11:27 PM
Oh theres also No one lives forever.
A dialogue between two random thugs in the mission "Rendezvous in Hamburg, Scene 2":
"Our studies show that criminals drink three times as much alcohol as law abiding citizens."
"So beer turns people into criminals?"
"A correlation doesn't imply causality. Just because criminals drink a lot of beer doesn't mean that beer causes crime. It's possible that people with criminal tendencies enjoy beer because it helps to soothe their conscience. Or perhaps criminal behavior is caused in part by a genetic predisposition that also, coincidentally, makes criminals like the taste of beer more than the average person. Who knows?"
"You're very knowledgeable about these things."
"Criminal sociology is a hobby of mine. I think it's important to understand not just the individual, psychological roots of one's behavior, but also the social circumstances that foster that behavior. Whether we like it or not, we are shaped by our environment."
"Surely you're not suggesting that individuals aren't accountable for their actions."
"Oh, no, of course not. Just because we are products of the societies we're born into doesn't absolve us of personal responsibility. Our religions and laws teach us what is right and what is wrong. Frequently, the right choice is the more difficult path to take. It requires sacrifice, self-discipline, patience … virtues that many of us find somewhat lacking in our natures."
"But what if you're born into a hedonistic culture?"
"Look across history. The reason hedonism is discouraged by most religions and governments is that it weakens a civilization. It breeds sloth, petulance, degeneracy, and selfishness. A divided nation is a fragile nation, waiting to be conquered. Unity is strength. Humans instinctively fashion order out of chaos. It is a natural, probably genetic impulse. Therefore, even an individual born into troubled times has the capacity, and even the duty, to behave in a manner that promotes unity, however difficult it may be."
"Then what about us?"
"I can only speak for myself. I am a product of a broken household, which introduced a general lack of self confidence in me at a very early age. These feelings of inadequacy blossomed into anger as I matured that the rigors of adolescence, with the teasing and abuse and awkwardness we must all endure, only exacerbated. But even though I've identified the source of my problems, I'm still too childish and petty to become a responsible, mature citizen."
"Well, admitting you have a problem is the first step, I suppose."
"I like to think so."
That was just one conversation they have in the game. There is like tons of these in the game all over, most of which mean you have to sit around a while for the people to talk, in other words you miss a bunch if you get spotted.
Neat...but...hows the game dose it play well is it a fun game?
kurisu7885
11-13-2006, 11:35 PM
Neat...but...hows the game dose it play well is it a fun game?
I tried a demo, and yes, it does in my opinion. One of the cool weapons I saw was an explosive robot kitty.
I noticed the movie threater in Buffy The Vampire Slayer: Chaos Bleeds has posters of Titan AE and Planet of the Apes on the wall.
What else...hmmm...can't think of anything else at the moment.
Picho
11-14-2006, 05:57 AM
Yes it actually quite fun. The AI is similar to F.E.A.R., mostly due to the fact both games are from the same company. (they love doing stuff with acronyms as well)
Its a bit older game, so its graphics are not all the way up there any more, and everything is done in a more cartoony like way. Oh and im pleased to say that unlike many other games i have played, I didnt run into any bugs i can think of.
I never beat the game though.. since i ended up loosing my disk. >< Never managed to get number two either. Tried on two seperate accounts, but never had the video card for them or something.
Kitty bomb comes in number two.
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