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View Full Version : Demos bad for Publishers


ezacharyk
04-16-2008, 01:29 PM
http://arstechnica.com/journals/thumbs.ars/2008/04/16/study-suggests-game-demos-are-bad-business-for-publishers

Ars is reporting on a new study that shows that games with demos sell fewer copies than games with out them.

Unfortunately, the study is not available to the public, so it can't be scrutinized.

My thoughts are, of course they will sell fewer copies. A bad demo will turn most people off of a game. Demos have the risk of either showing off the great parts of the game, or exposing all the dirty flaws.

Trailers don't have that. They can be taylored to only show off the good bits.

If publishers follow this studies advice and ditch demos, we will certainly see some angry gamers.

beemoh
04-16-2008, 02:49 PM
http://arstechnica.com/journals/thumbs.ars/2008/04/16/study-suggests-game-demos-are-bad-business-for-publishersDemos have the risk of either showing off the great parts of the game, or exposing all the dirty flaws.

Trailers don't have that. They can be taylored to only show off the good bits.


This ties in with a piece that was doing the rounds a bit ago, about making demos that show off the best bits of the game, not just the first level/mission/etc.

I'd like to see this study re-evaluated for game quality and the demo itself.