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d.vel.oper
12-26-2007, 01:32 AM
Anybody got any relatively simple (2D preferably) game concepts they'd like to bounce off me? I've been programming for the better half of my life, I won't say I'm teh uber leet codezorz or whatever, but I'm pretty sure I'm capable of writing a game. I'm not too artistically inclined, but I may have somebody (read: roommate) who can handle that aspect.

So basically, throw a concept at me, I'll try to wrap my head around the technical aspects, and hopefully something happens.

Conejo
12-26-2007, 01:39 AM
question, are you bothering with XNA at all?

not to get all dreamy-eyed, but it'd be neat if we could pool together and push some little game out to XBLA, ya know?

neither here nor there, i'll try to think up a decent concept for a 2d game.

d.vel.oper
12-26-2007, 01:43 AM
Meh. I'm not really into C#. I'd rather work with C++. I might give some thought into using C++/CLI (Managed C++ or "C++.NET") with XNA, if at all possible.

Dude, holy ****, I must be a masochist. That almost sounds fun.

EDIT:
Oh yeah, and I hate Microsoft. I'll never own an XBOX, etc, so I'm not really motivated to do anything for it, but I can see where you're going.

EDIT2:
Blah, I got XNA. Doing some testing and stuff, unfortunately I don't own nor can afford an XBOX 360. Maybe if I come up with something enjoyable I can ask for donations to get a unit for dev.

Conejo
12-26-2007, 03:19 PM
bad game idea 1: Rock'em Sock'em Robots side-scroller action game.

beemoh
12-26-2007, 06:40 PM
Meh. I'm not really into C#. I'd rather work with C++. I might give some thought into using C++/CLI (Managed C++ or "C++.NET") with XNA, if at all possible.

...I thought C# 8was* C++ .NET?

Hannah
12-26-2007, 06:50 PM
...I thought C# 8was* C++ .NET?

C# is basically Java++ with some functions renamed :p

d.vel.oper
12-26-2007, 11:00 PM
C# is NOT C++.NET.
C++/CLI is C++.NET.

C++.NET would mean that it's C++, but using the .NET runtime rather than the Visual C runtime, like native C++ (or Visual C++, semantics).

As far as Java is concerned, Java vs. C# performance = C# ftw.

In essence, **** Java. I'm talking gamedev, not writing some stupid J2SEE webapp.

EDIT: Conejo, I'm implenting your bad idea #1. Currently working on the engine framework. C++ & DirectX 9.

Xlorep DarkHelm
12-28-2007, 01:52 PM
...I thought C# 8was* C++ .NET?

C# is part of the fallout after the court case between MS and Sun over Java. MS got to keep their code, Sun got to keep the name. MS revised their Java VM to be far more integrated into the Windows API, and made other changes they felt fit to, and released what they formerly called Microsoft J++ as C#. Sun released what they called Java2 with their code. From that point forward, the two technologies have slowly diverged further and further apart.

d.vel.oper
12-28-2007, 06:00 PM
C# is part of the fallout after the court case between MS and Sun over Java. MS got to keep their code, Sun got to keep the name. MS revised their Java VM to be far more integrated into the Windows API, and made other changes they felt fit to, and released what they formerly called Microsoft J++ as C#. Sun released what they called Java2 with their code. From that point forward, the two technologies have slowly diverged further and further apart.

So uh, this is kinda my thread, and I hereby banish all C# talk. I'm not going to use it, because it may offer portability to XBOX 360 via XNA, C++ offers portability to pretty much every platform, which is why I'm spending so much time on the engine interface classes and whatnot, so I can just write most of the logic in standard C++ and have only the platform specific stuff relating to audio and video.

So yeah, ITT no moar C#.